Feels good to get another game out there! I'm always struggling to find that nice balance of challenging and too easy. I always tend towards making games a little harder, perhaps because I love a challenge.
I've always loved the old D&D graph paper maps. I used to spend hours drawing out dungeons, shading them with colored pencils and loading them with diabolical traps. Since the map is secret while playing, I could never really share these creations with my friends. Someday, I thought, I'd make a game that is inspired by these glorious, tile-based maps.
I've been making games since I was 7. I've designed and talked about too many to count. I have a stack of notebooks filled with stats, sketches, damage tables and ideas. I'm very good at starting to make a game. I'm also very good at not finishing them. Despite this fact, since the inception of this passion, my failure to finish games has never mitigated my desire to make them. Every time I pick up that fresh notebook and a mechanical pencil, fresh ideas racing through my head, the passion consumes me and I feel like I'm 7 again.
Three years ago, I finished my first game and it was like the dam broke. Today, I launched my third game, and I couldn't be more stoked to see it live on the Interwebz. It's your mind against mine. As you wind your way through a labyrinth of puzzles, you can envision me cackling from the final chamber that houses the Talesworth Dragon. Please enjoy!
Oh, also, this isn't an official J!NX game or anything. This was a solo project I created in my free time.